One of the most attractive elements of Watch Dogs Legion is the ability to use all citizens of its virtual version of London. Shelley Johnson, associate producer at Ubisoft, commented in an interview how ambitious this functionality is.
“One of the numbers that was floating around when we made calculations of the characters we can control was 9 million,” Johnson said in the GameCrate interview. “They are procedurally generated people, so what we have done is spend four years building that technology to be able to fulfill that promise, and that includes putting it all together and that there is logic in terms of animations, dialogues, census data …”.
“You have to take into account all the profile data of each, as well as their faces … All that ends up producing unique characters every time,” said the executive. “What is seen in E3 2019 is a somewhat smaller version of the complete game, just a small portion of what you can expect from Watch Dogs Legion. All the characters have their skills that will grow, to some extent there are some RPG elements, so you will improve their skills and that will include advantages, of course. ”
“Now the thing is more about hacking people than relating to the world around me. Of course, the ctOS and the Blume technical ecosystem continue to exist and you will have plenty of options to hack things while you are making progress in this recreation of London. We are still in the Alpha phase, but we still have a lot of hacking for the player looking for that kind of experience. ”
Watch Dogs Legion will launch on March 6, 2020.